The postgraduate collection showcases the research outputs of the University’s dissertations, exegesis and creative works. The aim of the collection is to connect creatives and industry researches to scholarly work through an open access repository.


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Thesis/Dissertations from 2024

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Man in a room: Methods of cinematic identification & repulsion in the work of Paul Schrader, Ingrid Dieckmann

Thesis/Dissertations from 2023

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Screen Ruptures: Dirupted content for the prosumer generation, Kelsey Clark

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Slow Down. A Sound (e)scape. A Sound idea for Life, Nicholas Blackman

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The Impact of Draconic Signs Upon the Game Design Process, Peter Carey

Thesis/Dissertations from 2022

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AI Interactivity In Game Design, Morgan Casey

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Coloured on the Spectrum: An Autoethnographic examination of Autistic dissonance in White Australia, Black Africa, Academia & Creative Industries, Jordan Azor

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Disability Representation in Media: More than just the character, Antony Clements

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Men at Peace: A creative ethnography, Henriette Blecher

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The evolution of participatory culture through interactive storytelling on TikTok, Kristina Chapman

Thesis/Dissertations from 2021

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Sound, Vision and Alter Ego: Creating a visual narrative for my music, David Ciura

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The stranger next door: Enhancing horror narrative through real time progress and meta-data, Fae Daunt

Thesis/Dissertations from 2018

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Poseidon's Music Box Sculture, Guy Cooper