The postgraduate collection showcases the research outputs of the University’s dissertations, exegesis and creative works. The aim of the collection is to connect creatives and industry researches to scholarly work through an open access repository.
Thesis/Dissertations from 2024
Man in a room: Methods of cinematic identification & repulsion in the work of Paul Schrader, Ingrid Dieckmann
Thesis/Dissertations from 2023
Screen Ruptures: Dirupted content for the prosumer generation, Kelsey Clark
Slow Down. A Sound (e)scape. A Sound idea for Life, Nicholas Blackman
The Impact of Draconic Signs Upon the Game Design Process, Peter Carey
Thesis/Dissertations from 2022
AI Interactivity In Game Design, Morgan Casey
Disability Representation in Media: More than just the character, Antony Clements
Men at Peace: A creative ethnography, Henriette Blecher
The evolution of participatory culture through interactive storytelling on TikTok, Kristina Chapman
Thesis/Dissertations from 2021
Sound, Vision and Alter Ego: Creating a visual narrative for my music, David Ciura
The stranger next door: Enhancing horror narrative through real time progress and meta-data, Fae Daunt
Thesis/Dissertations from 2018
Poseidon's Music Box Sculture, Guy Cooper