Tide and Glory [Game]

Submission Date

9-12-2016

Resource Type

Interactive Resource (e.g. web pages, augmented/virtual reality environments)

File Format

Webpage

File Size and Duration

Not Applicable

Format Note

Unity 5.4.X, Visual Studio 2015 Update 3, C# 6.0, SourceTree 1.9.6.1, Gitlab.com, Notepad++ 6.9.2, FMOD studio 1.08.04, Audacity 2.1.2, ProTools 12.5.2, Ableton Live 9.7, Caustic 3.1.2, Waves Platinum 1.2.1.9, Komplete 11, Paint.net 4.0.12, Maya 2016 - 2017, Adobe Photoshop CC 2015.3

Abstract

Captain your ship and plunder the isles against or with your friends in this quick, easy to learn, fun party game!

In Tide & Glory, you and your friends, from two to four players, each take command of a ship and plunder the unsuspecting towns around the archipelagoes for their precious booty! Players are divided into two teams, and compete for maritime and mercantile supremacy. Your goal: to plunder more treasures than the other team! To do so, attack towns, destroy them, collect their loot and bring it back to your base, but don't forget; the enemy team has the same cannons you have, and they're not above turning them on you to steal your gold! Of course, you could play the dirty card first and sink them before they even have a chance to take gold back to their base… or wait for them to build up a sizeable treasury and ransack it all, taking it for the glory of your own team!

But beware; try and sneak too far from the archipelago, and you might attract some unwanted attention from the Kraken...

Note

Izaak Jobling - Designer, Modeller

Tide and Glory [Game]

Etienne Gonthier: Designer, Production

Jake Aquilina: Programmer

Melody Richards: Programmer

Shane Rands: Audio engineer.

Game supported on itch.io.platform.

Audience

General (G) - suitable for everyone

Language

English

Recommended Citation

Aquilina, J., Gonthier, E., Jobling, I., Rands, S., & Richards, M. (2016). Tide and Glory [Bachelor's Major Project, SAE University College]. Creo.

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