Tide and Glory [Game]
Submission Date
9-12-2016
Resource Type
Interactive Resource (e.g. web pages, augmented/virtual reality environments)
File Format
Webpage
File Size and Duration
Not Applicable
Format Note
Unity 5.4.X, Visual Studio 2015 Update 3, C# 6.0, SourceTree 1.9.6.1, Gitlab.com, Notepad++ 6.9.2, FMOD studio 1.08.04, Audacity 2.1.2, ProTools 12.5.2, Ableton Live 9.7, Caustic 3.1.2, Waves Platinum 1.2.1.9, Komplete 11, Paint.net 4.0.12, Maya 2016 - 2017, Adobe Photoshop CC 2015.3
Abstract
Captain your ship and plunder the isles against or with your friends in this quick, easy to learn, fun party game!
In Tide & Glory, you and your friends, from two to four players, each take command of a ship and plunder the unsuspecting towns around the archipelagoes for their precious booty! Players are divided into two teams, and compete for maritime and mercantile supremacy. Your goal: to plunder more treasures than the other team! To do so, attack towns, destroy them, collect their loot and bring it back to your base, but don't forget; the enemy team has the same cannons you have, and they're not above turning them on you to steal your gold! Of course, you could play the dirty card first and sink them before they even have a chance to take gold back to their base… or wait for them to build up a sizeable treasury and ransack it all, taking it for the glory of your own team!
But beware; try and sneak too far from the archipelago, and you might attract some unwanted attention from the Kraken...
Note
Izaak Jobling - Designer, Modeller
Tide and Glory [Game]
Etienne Gonthier: Designer, Production
Jake Aquilina: Programmer
Melody Richards: Programmer
Shane Rands: Audio engineer.
Game supported on itch.io.platform.
Audience
General (G) - suitable for everyone
Language
English
Recommended Citation
Aquilina, J., Gonthier, E., Jobling, I., Rands, S., & Richards, M. (2016). Tide and Glory [Bachelor's Major Project, SAE University College]. Creo.