Dungeons of Aarkos [Game]

Submission Date

26-4-2018

Resource Type

Interactive Resource (e.g. web pages, augmented/virtual reality environments)

File Format

Webpage

File Size and Duration

Not Applicable

Format Note

Unity

Abstract

Programming is the dominant aspect of any game or program. In order to acquire a functional digital game, code must be involved. My main role is to provide effective and refined code for the game to operate under. Additionally, I serve as the team leader as I assign everyone their next task, and maintain the conditions set for the team in terms of production and communication.

Dungeon’s of Aarkos is a 2D, Rogue-like, RPG that incorporates bullet-hell mechanics. This game features inside a fantasy world where an evil lord named Aarkos rules over several dungeons that can be explored by the player. The main focuses within this game are the mechanics and visuals. Our aim is to create an immersive and repayable experience.

Note

Adrian Kawecki: Lead Developer, Programmer

Satya Wirawan: Designer.


Audience

Parental Guidance (PG) - mild impact language/themes

Language

English

Recommended Citation

Kawecki, A., & Wirawan, S. (2018). Dungeons of Aarkos [Bachelor's Major Project, SAE Institute]. Creo.

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