Contributors

Steve Summers (Audio production), Stone Wax Productions (Musical Scores, Sound effects), Samon Animation Studio (Animation).

Submission Date

16-8-2019

Resource Type

Collection (a group of items)

File Format

Zip

File Size and Duration

46.9MB

Format Note

Maya, 3ds max, Substance painter, Quixel mixer, Tree it, Fmod, Unreal Engine 4

Abstract

A 3D Story Driven Explorable Environment created in Unreal Engine 4. The story revolves around a hero who has been brought back to life to investigate the corrupted world.

Note

Prey of the Forest - Samon Animation Studios / Stonewax Productions:

Project Manager - Sara Eriksson

Story Writer - Sara Eriksson

Forest Asset Modeller - Sara Eriksson

Nether Asset Modeller - Damon Read

Armour Asset Modeller - Sara Eriksson

Level Designer - Sara Eriksson

Foliage Artist - Damon Read

VFX Artist - Damon Read

Hero Asset Sculptor - Damon Read

Blueprinting - Damon Read

Marketing/Promotions - Damon Read

Marketing/Promotions - Sara Eriksson

Music Composer - Steve Summers

Music Producer - Steve Summers

Sound Designer - Steve Summers

Mixing/Mastering Engineer - Steve Summers

To Play: Extract files from Zip.

Audience

Parental Guidance (PG) - mild impact language/themes

Language

English

Recommended Citation

Erikson, S., & Read, D. (2019). Prey of the Forest [Bachelor's Major Project, SAE Institute]. Creo.

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