Contributors
Steve Summers (Audio production), Stone Wax Productions (Musical Scores, Sound effects), Samon Animation Studio (Animation).
Submission Date
16-8-2019
Resource Type
Collection (a group of items)
File Format
Zip
File Size and Duration
46.9MB
Format Note
Maya, 3ds max, Substance painter, Quixel mixer, Tree it, Fmod, Unreal Engine 4
Abstract
A 3D Story Driven Explorable Environment created in Unreal Engine 4. The story revolves around a hero who has been brought back to life to investigate the corrupted world.
Note
Prey of the Forest - Samon Animation Studios / Stonewax Productions:
Project Manager - Sara Eriksson
Story Writer - Sara Eriksson
Forest Asset Modeller - Sara Eriksson
Nether Asset Modeller - Damon Read
Armour Asset Modeller - Sara Eriksson
Level Designer - Sara Eriksson
Foliage Artist - Damon Read
VFX Artist - Damon Read
Hero Asset Sculptor - Damon Read
Blueprinting - Damon Read
Marketing/Promotions - Damon Read
Marketing/Promotions - Sara Eriksson
Music Composer - Steve Summers
Music Producer - Steve Summers
Sound Designer - Steve Summers
Mixing/Mastering Engineer - Steve Summers
To Play: Extract files from Zip.
Audience
Parental Guidance (PG) - mild impact language/themes
Language
English
Recommended Citation
Erikson, S., & Read, D. (2019). Prey of the Forest [Bachelor's Major Project, SAE University College]. Creo.