The Water Serpent [Game]

Contributors

Little Bench (Graphic Design Studio), Moonware Studios (Production Company).

Submission Date

2-9-2020

Resource Type

Interactive Resource (e.g. web pages, augmented/virtual reality environments)

File Format

Webpage

File Size and Duration

Not Applicable

Format Note

Software: Unity Engine: 2019.1.0f2. Piskel: Google Chrome Version 84.0.4147.135 (Official Build) (64-bit), Aseprite: V1.2.25-x64. Windows 10 (64-bit). Logic Pro. Hardware: Shure NT2A & SM58. I-phone 6. Akai Midi Keyboard.

Abstract

A 2D pixel arcade game developed by moonware studios. Inspired by the 2019/2020 bushfires that ravaged across southern parts (not limited to) of Australia. Players find themselves in a green environment surrounded by trees, bushes and rocks, but also natural disasters such as bushfires and floods.

The goal is to mitigate the damage these hazards inflict upon the land and to keep the sections of land as healthy as they can for as long as possible.

Players score points by running into the disasters and clearing them as well as staying alive and collecting consumables that give them bonuses to movement.

Note

The Water Serpent [Game]

Brayden Miller: Programmer

Olivia Carbone: Programmer, Media/Marketing Manager, Artist

Daragh Wallace: Programmer, Art Director

Brianna Thornton: Artist

Ryan Williams: Programmer

Dan Williams: Recording Engineer

Courtney Littlefair: Designer.

Audience

General (G) - suitable for everyone

Language

English

Recommended Citation

Carbone, O., Littlefair, C., Miller, B., Thornton, B., Wallace, D., Williams, D., & Williams, R. (2020). The Water Serpent [Bachelor's Major Project, SAE University College]. Creo.

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