The Water Serpent [Game]
Contributors
Little Bench (Graphic Design Studio), Moonware Studios (Production Company).
Submission Date
2-9-2020
Resource Type
Interactive Resource (e.g. web pages, augmented/virtual reality environments)
File Format
Webpage
File Size and Duration
Not Applicable
Format Note
Software: Unity Engine: 2019.1.0f2. Piskel: Google Chrome Version 84.0.4147.135 (Official Build) (64-bit), Aseprite: V1.2.25-x64. Windows 10 (64-bit). Logic Pro. Hardware: Shure NT2A & SM58. I-phone 6. Akai Midi Keyboard.
Abstract
A 2D pixel arcade game developed by moonware studios. Inspired by the 2019/2020 bushfires that ravaged across southern parts (not limited to) of Australia. Players find themselves in a green environment surrounded by trees, bushes and rocks, but also natural disasters such as bushfires and floods.
The goal is to mitigate the damage these hazards inflict upon the land and to keep the sections of land as healthy as they can for as long as possible.
Players score points by running into the disasters and clearing them as well as staying alive and collecting consumables that give them bonuses to movement.
Note
The Water Serpent [Game]
Brayden Miller: Programmer
Olivia Carbone: Programmer, Media/Marketing Manager, Artist
Daragh Wallace: Programmer, Art Director
Brianna Thornton: Artist
Ryan Williams: Programmer
Dan Williams: Recording Engineer
Courtney Littlefair: Designer.
Audience
General (G) - suitable for everyone
Language
English
Recommended Citation
Carbone, O., Littlefair, C., Miller, B., Thornton, B., Wallace, D., Williams, D., & Williams, R. (2020). The Water Serpent [Bachelor's Major Project, SAE University College]. Creo.