G.I.A.N.T.S [Game]
Contributors
Adam Crompton (Games Design).
Submission Date
18-8-2017
Resource Type
Collection (a group of items)
File Format
Website
File Size and Duration
Not Applicable
Format Note
Unity 5.6.1f1, Sourcetree, 3ds Max, Mudbox, Adobe Creative Suite, Quixel, Visual Studio 2015/2017, Pro Tools, FMOD
Abstract
G.I.A.N.T.S is a cooperative local multiplayer puzzle game for 4 players. Our vision for the game was to combine the qualities of Journey with the cooperation of Human Fall Flat, to deliver a hybrid experience that would be fun for all ages!
Features 7 complete puzzle levels, designed to be completed by 4 players cooperatively!
Features 2 unique crystal abilities to help you overcome the trials of this alien world, these are the Swell and Shrink abilities!
Features fully integrated xbox game pad support with mindful consideration to controller mapping to facilitate as many different player types as possible!
Features a colour blind friendly colour palette!
You can expect a full play through to take you roughly 1 hour. More experienced players may be able to complete it faster, maybe even faster than us!
Note
Nicholas Staracek - Project Lead and Games Design
Nic Lyness - Project Managment and Games Design
Caleb Barton - Lead Programmer
Jack Kuskoff - Programmer
Pritish Choudhary - Programmer
Macauley Bell-Maier - Lead Animator
Kerry Ivers - Animator
Pete Buck - Animator
Ash Ball - Audio.
G.I.A.N.T.S was awarded the Creative Achievement Award for the class of 2017 at SAE Qantm (Brisbane). G.I.A.N.T.S was recognized as being the best major project of any higher education program offered at SAE Brisbane for that year.
Download Zip from website 307 (MB), Install and play.
Audience
General (G) - suitable for everyone
Language
English
Recommended Citation
Barton, C., Bell-Maier, M., Buck, P., Bull, A., Choudhary, P., Ivers, K., Kuskoff, J., Lyness, N., & Staracek, N. (2017). G.I.A.N.T.S [Bachelor's Major Project, SAE University College]. Creo.