G.I.A.N.T.S [Game]

Contributors

Adam Crompton (Games Design).

Submission Date

18-8-2017

Resource Type

Collection (a group of items)

File Format

Website

File Size and Duration

Not Applicable

Format Note

Unity 5.6.1f1, Sourcetree, 3ds Max, Mudbox, Adobe Creative Suite, Quixel, Visual Studio 2015/2017, Pro Tools, FMOD

Abstract

G.I.A.N.T.S is a cooperative local multiplayer puzzle game for 4 players. Our vision for the game was to combine the qualities of Journey with the cooperation of Human Fall Flat, to deliver a hybrid experience that would be fun for all ages!

Features 7 complete puzzle levels, designed to be completed by 4 players cooperatively!

Features 2 unique crystal abilities to help you overcome the trials of this alien world, these are the Swell and Shrink abilities!

Features fully integrated xbox game pad support with mindful consideration to controller mapping to facilitate as many different player types as possible!

Features a colour blind friendly colour palette!

You can expect a full play through to take you roughly 1 hour. More experienced players may be able to complete it faster, maybe even faster than us!

Note

Nicholas Staracek - Project Lead and Games Design

Nic Lyness - Project Managment and Games Design

Caleb Barton - Lead Programmer

Jack Kuskoff - Programmer

Pritish Choudhary - Programmer

Macauley Bell-Maier - Lead Animator

Kerry Ivers - Animator

Pete Buck - Animator

Ash Ball - Audio.

G.I.A.N.T.S was awarded the Creative Achievement Award for the class of 2017 at SAE Qantm (Brisbane). G.I.A.N.T.S was recognized as being the best major project of any higher education program offered at SAE Brisbane for that year.

Download Zip from website 307 (MB), Install and play.

Audience

General (G) - suitable for everyone

Language

English

Recommended Citation

Barton, C., Bell-Maier, M., Buck, P., Bull, A., Choudhary, P., Ivers, K., Kuskoff, J., Lyness, N., & Staracek, N. (2017). G.I.A.N.T.S [Bachelor's Major Project, SAE University College]. Creo.

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