Generation [Game]

Submission Date

22-8-2016

Resource Type

Interactive Resource (e.g. web pages, augmented/virtual reality environments)

File Format

Webpage

Format Note

Unreal Engine 4.11.2, Adobe Photoshop CC, Autodesk 3DS Max, Headus, UVLayout, Quixel Tools Group, Quixel Suite 2.0

Abstract

Generations is a first-person action game that puts the player in an abandoned medical research facility and tasks them to escape. With only a gravity manipulating arm brace, they must find a way to escape an out of control security system and go home.

Note

Generation [Game]

Samuel Curtis: Lead Designer, Social Media

Caleb Schurmann: Lead Programmer, Lighting Engineer

Steven Archibald: UI Designer

Steven Williams: Environmental Design, Modelling, Texturing and Animating. Object Design, Modelling and Texturing

Aydn Farkas: Animator, Artist, Modelling and Texturing

Daniel Johnston: Audio Engineer

Kyle Coutts: Console texture design

Christopher Demarco: Short Story Writer

Stuart Miekle: Voice Actor

Chelsea Love: Voice Actor.

*Download game from external site.

Audience

General (G) - suitable for everyone

Language

English

Recommended Citation

Archibald, S., Curtis, S., Farkas, S., Johnston, D., Schurmann, C., & Williams, S. (2016). Generation [Bachelor's Major Project, SAE University College]. Creo.

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