Generation [Game]
Submission Date
22-8-2016
Resource Type
Interactive Resource (e.g. web pages, augmented/virtual reality environments)
File Format
Webpage
Format Note
Unreal Engine 4.11.2, Adobe Photoshop CC, Autodesk 3DS Max, Headus, UVLayout, Quixel Tools Group, Quixel Suite 2.0
Abstract
Generations is a first-person action game that puts the player in an abandoned medical research facility and tasks them to escape. With only a gravity manipulating arm brace, they must find a way to escape an out of control security system and go home.
Note
Generation [Game]
Samuel Curtis: Lead Designer, Social Media
Caleb Schurmann: Lead Programmer, Lighting Engineer
Steven Archibald: UI Designer
Steven Williams: Environmental Design, Modelling, Texturing and Animating. Object Design, Modelling and Texturing
Aydn Farkas: Animator, Artist, Modelling and Texturing
Daniel Johnston: Audio Engineer
Kyle Coutts: Console texture design
Christopher Demarco: Short Story Writer
Stuart Miekle: Voice Actor
Chelsea Love: Voice Actor.
*Download game from external site.
Audience
General (G) - suitable for everyone
Language
English
Recommended Citation
Archibald, S., Curtis, S., Farkas, S., Johnston, D., Schurmann, C., & Williams, S. (2016). Generation [Bachelor's Major Project, SAE University College]. Creo.