Beatdown In Monstertown [Game]
Submission Date
10-5-2017
Resource Type
Interactive Resource (e.g. web pages, augmented/virtual reality environments)
File Format
Webpage
File Size and Duration
Not Applicable
Abstract
Beatdown In Monstertown (BDMT) is an adventure set during an alternate reality of 80s America, where monsters roam during the night.
You play as a member of the Helsing Society, tasked with rooting out all paranormal activity. You and up to 2 other players will have to explore a mysterious underground dungeon in search of the Master controlling the demonic threat.
You also have the ability to have one player take control of the Master character, they have the ability to control and summon monsters during the game. This makes for interesting asymmetrical game play moments.
Note
Beatdown In Monstertown [Game]
Taylor King: Game Designer, Producer, Project Manager, Marketer, Voice Actor “Monsters”
Troy Whitten: Creative Director, Programmer, U.I Designer, Voice Actor “Monster”
Kahne Goldsmith: Game Designer, Level Designer, Texture Artist, Technical Artist
Jayden Williams: Sound Designer, Assistant Recorder, Foley Director, Assistant Composer
Cristiano Valder: Assistant Sound Designer, Recording Director, Foley Assistant, Music Composer
Rachael Rudd: Graphic Designer
Darcy Cossor: 2D Artist, Voice Actress (“Tempest Kim”), Animator
Naomi Holt: Title Screen Artist
Tenn Lim: Character Concept Artist
Logan McDonald: Voice Actor (“Trent Dillinger”)
Priscilla Riscica: Voice Actress (“Autumn Winters”)
Daniel Fowler: Voice Actor (“Gary Hatfield aka “The Crimson Duke”).
You need at least two Xbox 360 controllers to play. (Four controllers optimal)
Screen aspect ratio must be 16:9. .
Audience
Restricted (R 18+) - high impact language/themes, includes vilification, extreme language/violence, restricted to adults
Language
English
Recommended Citation
Goldsmith, K., King, T., & Whitten, T. (2017). Beatdown In Monstertown [Bachelor's Major Project, SAE University College]. Creo