Submission Date

27-2-2024

Resource Type

Text

File Format

PDF

File Size and Duration

156 KB

Abstract

Exemplar for GIM110.1 Introduction to Games Research and Analysis. The text details an analysis of Baldur's Gate II: Shadows of Amn, and specifically uses four reliable sources to describe the game, fun and play qualities of the experience.

Audience

General (G) - suitable for everyone

Language

English

References

Bioware (2000). Baldur’s Gate 2: Shadows of Amn [Microsoft Windows] Black Isle Studios, Interplay Entertainment. Juul, J. (2005). Half-Real. MIT Press. Salen, K. and Zimmerman, E. (2004). Rules of Play: Game Design Fundamentals. MIT Press. Kasavin G. (2000, September 29) Baldur's Gate II: Shadows of Amn Review. Gamespot. Koster R. (2013) A Theory of Fun for Game Design. O'reilly Media Inc.

Recommended Citation

SAE University College. (2024). GIM110.1: Introduction to Games Research and Analysis [Student Exemplar, SAE University College}. Creo.

Rights and Permissions

Copyright © 2023. All Rights Reserved. Copyright materials contained within this work are used under the Australian education copying scheme (Statutory Education Licence). DO NOT rehouse this work. Only link to this work. For all inquiries, please email library@sae.edu.au.

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