The Exemplars collection is a collection of assessment works completed by SAE students as part of their participation in an SAE undergraduate or postgraduate course. Works in this collection serve as an example for current and future students of SAE Institute’s benchmark for student creative excellence.

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STUDENTS - PLEASE NOTE: the below examples are from previous trimesters where the project briefs may have differed from those in current Unit Guides. Make sure you review the project brief in the current Unit Guide before commencing your assignment and clarify any points of confusion with your facilitator.

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Submissions from 2024

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ANI171.1 Foundations of Computer Graphics: Micro Production Example 1, SAE Institute

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ANI171.1 Foundations of Computer Graphics: Micro Production Example 2, SAE Institute

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AUD175 Foundations of Sound Project 1 Exemplar, SAE Institute

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AUD217 & AUD218 Coming Soon, SAE Institute

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DIM111.1 Scholarly Perspectives on Design: Essay Example, SAE Institute

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FLM212 Short Film Example 2, SAE Institute

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FLM212 Short Film Mr Tim, SAE Institute

Submissions from 2023

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AIM110.1 23T3 Project Documentation Exemplar B, SAE Institute

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AIM110.1 23T3 Project Documentation Exemplar C Example 1, SAE Institute

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AIM110.1 Project 1 Documentation Exemplar A, SAE Institute

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ANI172.1 Stop Motion Animation Example 1, SAE Institute

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ANI231 Animation Studio 3 Growing Pains [Film], SAE Institute

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AUD176.3 Foundations of Recording and Mixing: Final Audio Production Example 1, SAE Institute

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AUD176.3 Foundations of Recording and Mixing: Final Audio Production Example 2, SAE Institute

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AUM314.1 Music for Non-Linear Narrative Example 1, SAE Institute

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AUM314.1 Music for Non-Linear Narrative Example 2, SAE Institute

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AUM314.2 Music for Non-Linear Narrative Example 1, SAE Institute

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CIE152.3 Project Design and the Entrepreneur Business Concepts Example 1, SAE Institute

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CIE152.3 Project Design and the Entrepreneur Business Concepts Example 2, SAE Institute

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CIE214.1 NoCode Analysis Example 1, SAE Institute

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CIM210.1 Media Studies Example 1, SAE Institute

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CIM211.1 Critical Presentation Example 1, SAE Institute

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CIM211.2 Critical Analysis Example 1, Elliot Birch

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CIM211.2 Critical Analysis Example 2, Chris Cullan

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CIM211.3 Critical Making Example 1, Christopher Cullan, Filip Djordjevic, Jim Floydd, Wei-bo Lu, and Thomas Rezes

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CIM310 Work Integrated Learning Portfolio Example 2, SAE Institute

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CIM310 Work Intergrated Learning Portfolio Example 1, SAE Institute

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CIM312.1 Major Project Development: Conceptual Presentation Example 1, SAE Institute

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CIM312.2 Major Project Development: Prospectus Example 1, SAE Institute

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CIM330.1 Audience Test Example 1, Nick Metcalfe and SAE Institute

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DDX170.1 Principles of Design: Motif Example 1, SAE Institute

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DDX170.1 Principles of Design: Motif Example 2, SAE Institute

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DDX170.2 Principles of Design: Logo Design Example 1, SAE Institute

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DDX171.2 Fundamentals of Image Making Example 1, SAE Institute

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DDX173.2 User Centred Design: U1 Design Example 1, SAE Institute

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DDX215.1 Magazine Design Exemplar, SAE Institute

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DDX215.1 Magazine Design Exemplar, SAE Institute

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DDX217 Images for Advertising Example 1, Paul Morris and Talana Hacking

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DDX219.1 Social Media Analysis Example 1, SAE Institute

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DDX219.1 Social Media Analysis Example 2, SAE Institute

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DDX219.1 Social Media Analysis Example 3, SAE Institute

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DDX219.2 Social Media Comparison & Campaign Strategy Example 1, SAE Institute

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DDX219.3 Social Media Content Creation Example 1, SAE Institute

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DIM111.2 Scholarly Persectives on Design: Analysis of a Creative Work Example 1, SAE Institute

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FIM111.1 Screen Studies and Practice Example 1, SAE Institute

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FIM111.2 Screen Studies & Practice Example 1, SAE Institute

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FLM170.1 Storytelling for the Screen: A Few Bitter Brews [Film], SAE Institute

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FLM170.1 Storytelling for the Screen Pitch Deck Example 1, SAE Institute

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FLM170.1 Storytelling for the Screen Pitch Deck Example 2, SAE Institute

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FLM170.1 Storytellinh for the Screen: Inheritance [Film], SAE Institute

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FLM171.1 Introduction to Cinematography and Location Sound Example 1, SAE Institute

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FLM171.1 Introduction to Cinematography and Location Sound Example 2, SAE Institute

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GAD170.1 Game Data and Flow Example 1, SAE Institute

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GAD170.1 Game Data and Flow Example 2, SAE Institute

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GAD170.1 Game Data and Flow Example 3, SAE Institute

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GAD175.3 Draw the Owl Example 1, SAE Institute

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GAD175.3 Draw the Owl Example 2, SAE Institute

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GDS213.1 Meaningful Game Example 1, Daniel Cairney and Owen Gibson

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GPG213.2 Game AI, Charlie Harrup and Connor Luck

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MUS111.1 Stagecraft and Live Music Example 1, SAE Institute

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MUS111.1 Stagecraft and Live Music Example 2, SAE Institute

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MUS111.1 Stagecraft and Live Music Example 3, SAE Institute

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MUS113.1 Collaborative Musicianship: Project Development and Pre-Production Example 1, SAE Institute

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MUS113.1 Collaborative Musicianship: Project Development and Pre-Production Example 2, SAE Institute

Submissions from 2022

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ANI314.1 Role Development Example 1, SAE Institute

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ANI314.1 Role Development Example 2, SAE Institute

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ANI314.1 Role Development Example 3, SAE Institute

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DDX171.2 Fundamentals of Image Making Example 1, SAE Institute

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DDX171.2 Fundamentals of Image Making Example 2, SAE Institute

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DDX171.2 Fundamentals of Image Making Example 3, SAE Institute

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DDX173.1 User Centered Design : UX Report Example 2, SAE Institute

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DDX173.1 User Centered Design: UX Report Presentation Example 1, SAE Institute

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GAD181.3 Game Project Example 1, SAE Institute

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GAD181.3 Game Project Example 2, SAE Institute

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GAD181.3 Game Project Example 3, SAE Institute