Remnant Dreams [Game]
Contributors
Jensen, Xavier (Lead Narrative Designer), Crystal Moonsamy (Lead Audio Engineer), Crystal Buchanan (2D Designer).
Submission Date
7-5-2021
Resource Type
Moving Image (e.g. animations, movies, television programs)
File Format
Webpage
File Size and Duration
Not Applicable
Format Note
Windows; Unreal Engine; Blender; Maya; Substance Painter; Substance Designer
Abstract
Remnant Dream is a game inspired by many of the classic 3rd person puzzle platformers we as a team grew up on, with a little more narrative flavour thrown into the mix. The game takes place within the mind of the player's character, where the goal will be to explore and overcome puzzles linked to their memories.
The main mechanic and feature that the game is centralised around are the two states that the player switches between to overcome obstacles and challenges. These two states are strongly associated with either red or blue and can be characterized by their different and opposing natures- conflict and avoidance.
Note
Remnant Dreams [Game]:
Brody Reynolds: Project Manager
Mike Bawdon: Lead Level Designer
Lelandi Van Der Merwe : Art Lead
Gabe Tiamzon: Material Artist, Modeller
James Robson: Material Artist, Modeler
Audience
General (G) - suitable for everyone
Language
English
Recommended Citation
Bawden, M., Reynolds, B., Robson, J., Tiamzon, G., & Van Der Merwe, L. (2021). Remnant Dreams [Bachelor's Major Project,SAE University College]. Creo.