Remnant Dreams [Game]

Contributors

Jensen, Xavier (Lead Narrative Designer), Crystal Moonsamy (Lead Audio Engineer), Crystal Buchanan (2D Designer).

Submission Date

7-5-2021

Resource Type

Moving Image (e.g. animations, movies, television programs)

File Format

Webpage

File Size and Duration

Not Applicable

Format Note

Windows; Unreal Engine; Blender; Maya; Substance Painter; Substance Designer

Abstract

Remnant Dream is a game inspired by many of the classic 3rd person puzzle platformers we as a team grew up on, with a little more narrative flavour thrown into the mix. The game takes place within the mind of the player's character, where the goal will be to explore and overcome puzzles linked to their memories.

The main mechanic and feature that the game is centralised around are the two states that the player switches between to overcome obstacles and challenges. These two states are strongly associated with either red or blue and can be characterized by their different and opposing natures- conflict and avoidance.

Note

Remnant Dreams [Game]:

Brody Reynolds: Project Manager

Mike Bawdon: Lead Level Designer

Lelandi Van Der Merwe : Art Lead

Gabe Tiamzon: Material Artist, Modeller

James Robson: Material Artist, Modeler

Audience

General (G) - suitable for everyone

Language

English

Recommended Citation

Bawden, M., Reynolds, B., Robson, J., Tiamzon, G., & Van Der Merwe, L. (2021). Remnant Dreams [Bachelor's Major Project, SAE Institute]. Creo.

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