Vitam et Mortem [Game]

Submission Date

24-12-2020

Resource Type

Interactive Resource (e.g. web pages, augmented/virtual reality environments)

File Format

Webpage

File Size and Duration

Not Applicable

Format Note

Photoshop CC 2019 (20.0.6), Unreal (4.25.3), SpeedTree UE4 (2020), Blender (2.91), QuadSpinner Gaea (1.2.0.3), Student Maya (2019.3), Substance Painter (6.2.0), Substance Designer (12.2.0), Windows 10 (19042.685), Quixel Bridge (2020.5), Quixel Mixer (2020.4), Discord (Stable 73806 (0c3eadc)), Audacity (2.4.2), Ableton (10.1) , Pro Tools (2020.11), Google Suite (12/2020), Zoom (5.4.7.946), GitKraken (7.4.1), GitHub Desktop (2.6.1), SourceTree (4.0.1), GitHub.com, Itch.io

Abstract

Vitam et Mortem is a first-person Puzzle Adventure game based on Greek and Roman Mythology. Explore the world and its puzzles as they help uncover the secrets of your identity, and consequences of your actions, as well as small stories found along the way.

Note

Project Managers: Eliot Gordeno, Blaide Fedorowytsch

Programmer: Blaide Fedorowytsch

Game Designers: Philip Lim, David Tran, Oscar Fallgren Glemme, Molly Aird

Audio Designers William Falland

Composer: Simon Reich

Animator Oliver Yin.

Audience

Parental Guidance (PG) - mild impact language/themes

Language

English

Recommended Citation

Aird, M., Fallgren Glenne, O., Falland, W., Fodorowytsch, B., Gordeno, E., Lim, P., Reich, S., Tran, D., Yin, O. (2020). Vitam et Mortem [Bachelor's Major Project, SAE University College]. Creo.

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