PolyKnight [Game]
Contributors
Mason Anderson (Graphic Designer).
Submission Date
11-12-2015
Resource Type
Interactive Resource (e.g. web pages, augmented/virtual reality environments)
File Format
Webpage
File Size and Duration
Not Applicable
Format Note
Windows 7, Unity 5.1, 3DS Max2015 v17.0 Educational, Photoshop CS6, Sketchbook Pro 7.2.1, Reaper 5, Pro Tools HD 11
Abstract
Take on the role of our hero, the PolyKnight, as they traverse in a cute and cuddly world filled with extreme violence.
PolyKnight is an action/adventure game with a semi-isometric view. It is intended for veteran games who've grown up with games such as Lufia, Moonstone, Diablo II and Zelda OOT, however created and rendered in a more modern style.
Within the game world, you must utilize various active-combat mechanics to defend against unexpected enemies, such as egg-shooting chickens, and traverse through complex sequence and object-based puzzles.
Note
Luke Henrickson: Game designer, Programmer
Richard Stein: Lead Programmer
Joseph Donovan: Animator
Margaret Constable: Animator
Guy Dixon: Audio Designer
Audience
Mature Accompanied (MA15+) - moderate impact language/themes, includes moderate sex scenes/drug use, restricted to 15+
Language
English
Recommended Citation
Constable, M., Dixon, G., Donovan, J., Henrickson, L., & Stein, R. (2015). PolyKnight [Bachelor's Major Project, SAE University College]. Creo.