PolyKnight [Game]

Contributors

Mason Anderson (Graphic Designer).

Submission Date

11-12-2015

Resource Type

Interactive Resource (e.g. web pages, augmented/virtual reality environments)

File Format

Webpage

File Size and Duration

Not Applicable

Format Note

Windows 7, Unity 5.1, 3DS Max2015 v17.0 Educational, Photoshop CS6, Sketchbook Pro 7.2.1, Reaper 5, Pro Tools HD 11

Abstract

Take on the role of our hero, the PolyKnight, as they traverse in a cute and cuddly world filled with extreme violence.

PolyKnight is an action/adventure game with a semi-isometric view. It is intended for veteran games who've grown up with games such as Lufia, Moonstone, Diablo II and Zelda OOT, however created and rendered in a more modern style.

Within the game world, you must utilize various active-combat mechanics to defend against unexpected enemies, such as egg-shooting chickens, and traverse through complex sequence and object-based puzzles.

Note

Luke Henrickson: Game designer, Programmer

Richard Stein: Lead Programmer

Joseph Donovan: Animator

Margaret Constable: Animator

Guy Dixon: Audio Designer

Audience

Mature Accompanied (MA15+) - moderate impact language/themes, includes moderate sex scenes/drug use, restricted to 15+

Language

English

Recommended Citation

Constable, M., Dixon, G., Donovan, J., Henrickson, L., & Stein, R. (2015). PolyKnight [Bachelor's Major Project, SAE University College]. Creo.

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