Published

6-8-2024

Type of Work

Presentation (Seminar, forum, etc)

Abstract

This talk was given to the SAE Graduate Seminar and looked at the whole process of writing the book Great Games Need Great Leaders. It covers the Masters research that informed the book, the process of interviewing experts from the games industry and other fields, and the writing of the book itself.

Notes

Cited Works

Dyet, M. (2024). Great Games Need Great Leaders: Multiclassing to Lead Game Development Teams. CRC Press.

Scanlon, T. M. (2000). What we owe to each other. Belknap Press/Harvard University Press.

Dyer-Witheford, N., & Peuter, G. D. (2009). Games of Empire: Global Capitalism and Video Games. U of Minnesota Press.

Ioannidis, J. P. A. (2005). Why Most Published Research Findings Are False. PLoS Medicine, 2(8), e124. https://doi.org/10.1371/journal.pmed.0020124

Brown, B. (1968, September 1). DELPHI PROCESS: A METHODOLOGY USED FOR THE ELICITATION OF OPINIONS OF EXPERTS. https://apps.dtic.mil/sti/citations/AD0675981

Newfield, A. (2020). Oops, I Became a Manager: Managing the Veterinary Hospital Team by Finding Unicorns. Independently Published.

Citation

Dyet, M. (2024). Great Games Need Great Leaders: From Masters to Publication [Presentation, SAE University College]. Creo.

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