The postgraduate collection showcases the research outputs of the University’s dissertations, exegesis and creative works. The aim of the collection is to connect creatives and industry researches to scholarly work through an open access repository.
Thesis/Dissertations from 2024
Accessible & Inclusive Music-Making, Lincoln Byass
An Animation Production Extension of Spirit Spider, Jayden Abbott
Animating Feminism, Angella Burgess
Disrupting negative representations of queerness in genre cinema, Mark Gambino
In the Mix: Hip Hop's impact on genre development and cultural influence in African and Jamaican music, Kinzi Kabadeh
Man in a room: Methods of cinematic identification & repulsion in the work of Paul Schrader, Ingrid Dieckmann
Pigments: The Bridge of Disciplines, Candace Gwyther
Rising from the dust: (in)Visible Women in Australian mining., Angela Webb
Seeking the unspoken: Examining queer subtext in storytelling, Morgan Stevens-Reidy
The dark cloud : A creative exploration of anxiety through 3D Animation, James Applegate
The way of madness, Sacha Lamont
Zine and collage-making as an engine for queer self-Making: Cutting, pasting, and seeing what sticks, Robin Lao
Thesis/Dissertations from 2023
Apples and Oranges, Daragh Henchy
Composing an identity between worlds : Music’s role in exploring the self, Sarah Homeh
Connecting through stories: The power of digital narratives, Adam Rawson
Screen ruptures: Disrupted content for the prosumer generation, Kelsey Clark
Slow Down. A Sound (e)scape. A Sound idea for Life, Nicholas Blackman
System translation, life as play: A creative practice for expressing complex systems as game systems, Tomas Donovan
The impact of draconic signs upon the game design process, Peter Carey
Thesis/Dissertations from 2022
AI Interactivity In game design, Morgan Casey
Disability representation in media: More than just the character, Antony Clements
In the driver’s seat: A practice-based Inquiry into the compositional role of electric guitar distortion in heavy metal music, Timothy Hacquoil
Men at peace: A creative ethnography, Henriette Blecher
Post-digital curation: The contemporary Flaneur, technology and the artist Book., Jared O’Sullivan
Sounds of Space: Utilising the sonic language of Space music in music production, Chris Lambert
The evolution of participatory culture through interactive storytelling on TikTok, Kristina Chapman
Thesis/Dissertations from 2021
A quest from then to now: How early tabletop role-playing games have influenced contemporary game design, Marc Wainwright
Healing rites : A performance autoethnography, Auryn Rotten
Hybridising genre in contemporary music production, Julian Hay
Identity before production: An analysis of female Asian representation within screenwriting, Kim Larkin
Moxie : We just wanna play games, Chris Stojkos
Recording Studio Living Archive-Melbourne: DIY histories, a social justice approach, Lilith Lane
Sonic submersion: Artistic research into 360 audio, Christopher Hancock
Sound, vision and alter ego: Creating a visual narrative for my music, David Ciura
The stranger next door: Enhancing horror narrative through real time progress and meta-data, Fae Daunt
Virtual human systems: A genralised model, Marcus L. Endicott
Writing myths: Interpreting and translating meaning, Naomi Robinson
Thesis/Dissertations from 2020
CognitiveVR: Memory training for dementia patients, Daniel Phill
Devine Affliction : The intersection of gender & music production, Louise Thompson
My music time: Emotional well-being through musical play, Johannes Dreyer
Thesis/Dissertations from 2018
Poseidon's music box sculpture, Guy Cooper